<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Real-Time DSP on SignalForge Engineering Notes</title><link>https://blog.signal-forge.app/tags/real-time-dsp/</link><description>Recent content in Real-Time DSP on SignalForge Engineering Notes</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Mon, 23 Feb 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://blog.signal-forge.app/tags/real-time-dsp/index.xml" rel="self" type="application/rss+xml"/><item><title>Group Delay and Phase Distortion in Practical DSP Filter Design</title><link>https://blog.signal-forge.app/posts/group-delay-phase-distortion-dsp/</link><pubDate>Mon, 23 Feb 2026 00:00:00 +0000</pubDate><guid>https://blog.signal-forge.app/posts/group-delay-phase-distortion-dsp/</guid><description>Group delay and phase distortion strongly influence system behavior in real-time DSP applications. This article explains their impact and engineering tradeoffs.</description></item><item><title>Real-Time DSP: Latency vs Filter Complexity Tradeoffs in Practical Systems</title><link>https://blog.signal-forge.app/posts/real-time-dsp-latency-vs-filter-complexity/</link><pubDate>Sat, 21 Feb 2026 00:00:00 +0000</pubDate><guid>https://blog.signal-forge.app/posts/real-time-dsp-latency-vs-filter-complexity/</guid><description>In real-time DSP systems, filter sharpness and complexity directly impact latency and deployability. This article explains the engineering tradeoffs between attenuation, stability, and delay.</description></item></channel></rss>